open-source cross-platform real-time video effects plugin system

Freeframe Discussion

Discussion of implementing the Freeframe standard in your software, coding effects plugins, talking about FreeFrame effects. This is the place to discuss effects ideas and any problems you have getting to grips with the freeframe standard.

Freeframe plugins(1.0) use in Video Vegas 8

is that possible ???

Can we make a tiny change to the standard that would make alpha channels more explicit?

In particular, I would like to be able to get away with using the value 3 in the BitDepth field to mean ARGB32 (as opposed to RGB32 with the high byte ignored).

This changes the meaning of the field from something that you can (perhaps foolishly) add 2 to, and get the bytes per pixel, over to something else. That something else is probably a 32 bit packed encoding (like Windows GDI+ has), which includes information about color encoding, memory layout of components, and the like.

Freeframe-based Video Editing software in development!

Hey all! My name's Rick, and I'm developing a Nonlinear Video Editor software (cross-platform) that will use Freeframe as its effects engine. The project name is Saya. Currently I'm working on the User Interface (Video stuff will come later). Help wanted.

For the curious, I'm keeping my advances in a developer blog (with screenshot goodies): http://saya-videoeditor.blogspot.com/

What kind of plugins are you looking for?

We,re always curious to hear what kind of effects or plugins you are looking for, so feel free to post your suggestions here!

Welcome to the Freeframe forum

Hi
we hope this will be a useful place for the discussion of Freeframe effects programing and implementing the Freeframe standard in your own software.

You need to be registered on the community.freeframe.org site to be able to post in here. We manually approve all users so please ensure you tell as a bit about yourself in the About Me box when registering. If for any reason your account doesn't get registered in a timely manor then please use the contact form to inform us of the issues.

We hope this become a useful resource for programmers looking to use the Freeframe standard.

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